Questions tagged [sprites]

A 2D rendering of an object in space. Sprites are two-dimensional bitmaps that represent objects or entities in a game and populate larger scenes.

Use this tag when your question deals with sprite assets in your game, whether you're using sprites in 2D or 3D. Questions can involve subjects such as the design and integration of sprites, setting display layers, and sprite manipulation. Use additional tags such as and when appropriate.

For questions about spritesheets, use .

1146 questions
15
votes
4 answers

Where can I go to find a game graphic artist?

Where's a good place to post to find a decent game artist to create a small number of 32-bit sprites? This is for an internal code war framework so it's minimal work - maybe a couple of hours. Any suggestions where I should post to find someone to…
David Thielen
  • 2,955
  • 3
  • 17
  • 11
7
votes
2 answers

Where can I find pixel-art artist?

Possible Duplicate: Where can I go to find a game graphic artist? I'm pretty good programmer, and I want to create new pixel-art-game. I know how to program, visualise and optimize the game. But I can't draw! I think there is a lot of people like…
Pavel
  • 439
  • 1
  • 7
  • 11
5
votes
1 answer

Is there is a way to mask sprites in Spriter?

I am very new to Spriter. I want a sprite to be only displayed when it is above particular sprite. How can achieve this?
coder_86
  • 175
  • 1
  • 5
  • 19
3
votes
1 answer

What exactly are sprites and entities and what are the differences between the two?

Well I was looking at a few game based tutorials, as well as articles. I found out about two terms: Entities and Sprites. Now they seem related but different, what is each and how are they the same and/or different? I have some basic ideas…
Rivasa
  • 333
  • 1
  • 2
  • 14
2
votes
2 answers

Clipping Sprite Sheets with Variable Placement

I was looking at some sprite sheets at sprite sheet database. I noticed that some of the sprite sheets had several different objects placed together in one file. Some of the sprites, such as movement animations were placed next to each other so that…
ShrimpCrackers
  • 514
  • 1
  • 4
  • 9
2
votes
1 answer

9-Slicing Sprite for UI Image still stretches corners

I am currently trying to slice a sprite for an Image component. It's a rectangle with rounded corners on the left side. Those rounded corners are supposed to stay the same even when the image is stretched while the rest of the rectangle is supposed…
iQew
  • 470
  • 4
  • 16
1
vote
1 answer

How can I implement the ability to 'cut' sprites into arbitrary shapes?

I want to create a game where you have scissors that cut a sprite in a shape that you create by dragging your finger on the screen. My problem is that I can't figure out how can I cut my sprite in the specific shape that the user creates with their…
Game Dev 4 Life
  • 315
  • 1
  • 6
  • 16
1
vote
0 answers

What program generates character sprite sheets like this?

I see template sprites like this a lot but cant find what program creates them. To clarify I am looking for the program or generator that is creating the characters not laying them out. I've seen the same character as fat, skinny, and short which…
acctman
  • 169
  • 3
1
vote
1 answer

Sprite Animation of Tank Turning - how many items in sheet

I have a question about this tank you can see below. It's from a game called Command and Conquer from the 90s. My question is, how is something like this animated as the tank is turning? Did the game designers draw the tank at a basic position and…
mj_
  • 113
  • 2
1
vote
1 answer

What approaches are there to re-designing 8/16-bit sprites for HD?

I'm new to game development, and my skills with Photoshop are not that great. I was planning to try to convert a old game to HD, but for this I need HD sprites. What is a good way to approach converting 8/16 bit sprites into something like HD? I…
Ravers
  • 121
  • 4
1
vote
1 answer

What sprite Resolution did 16-Bit Games use?

I am making a new 16-Bit Styled game and I was wondering what the most common sprite resolution is for 16-Bit Systems.
Pixelated Bearz
  • 35
  • 1
  • 1
  • 5
0
votes
2 answers

VB.NET game engine drawing sprites

I have been looking into making a game engine using VB.NET but I'm having some trouble finding how I would draw stuff to the screen. In some places, people draw to the screen using the picture box control but I have read else where that it is not…
user45462
  • 1
  • 2
0
votes
1 answer

Getting individual sprites from png sprite sheets?

I'm using BYOB platform to get started in basic game development. I was going to make a quick endless runner with a sprite downloaded from the net. However, those sprites all come in sprite sheets, I guess for animation purposes. I only need one…
thecmancan
  • 3
  • 1
  • 2
-1
votes
1 answer

Changing sprites on trigger collision

Sitting here at a game jam trying to make a game where i need to change a sprite when the ball hits a trigger. If anyone could help me with some of the coding needed you would have my sincerest thanks.
-2
votes
3 answers

Sprite not drawing at correct position

I have a texture with 20x20 pixels. Consider this piece of code: public override void Draw(GameTime gameTime) { spriteBatch.Draw(texture,Position * 20,null, Color.White, 0f, new Vector2(texture.Width / 2, texture.Height / 2),1,…