Questions tagged [models]

A representation of an object in 3D space.

Use this tag when your question deals with model assets in a 3D game. Alone, the tag typically refers to problems such as import/export and the handling of multiple models. It can also be combined with tags such as and to clarify your choice of graphics when asking about such processes.

419 questions
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Modular building technique with angles? (A roof)

Ive been spending a bit of time lately studying the modular buildings of many games and reading/viewing several tutorials about it as well, but almost every example I see uses a plain square building that does not have any angled roof or similar.…
Mungoid
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How to use mount points in MilkShape models?

I have bought the Warriors & Commoners model pack from Frogames and the pack contains (among other formats) two animated models and several non-animated objects (axe, shield, pilosities, etc.) in MilkShape3D format. I looked at the official…
vividos
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0
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Model texture flipped?

Im making a custom Wavefront .obj loader and the images loads but the texture is flipped. What is the problem? here is code and a image. std::vector vertexIndices, uvIndices, normalIndices; std::vector indices(4119); std::vector<…
vector
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Where can I find 3d models of equipment for supermarket?

Where can I find 3d models of equipment for supermarket? I will use them in XNA. UPD. I need equipment like this http://www.the3dstudio.com/product_details.aspx?id_product=419747 without products.
Sergii
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Can my cars in my game look like real cars?

We are making a game filled with thousands of cars. We were wondering if we need a licence to use body designs of lets say a Lamborghini, Ferrari, Impala. etc. We do not want to pay money to use the designs in our game, of course we are going to…
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1 answer

A perfect information game with several millions of unique states

I want to model learning by having computer players compete against each other. Win/lose ratio will be tracked for each position for each player and used to search an optimal move. The depth of search and the learning rate will be two parameters…
sixtytrees
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