Questions tagged [opengl-es]
38 questions
3
votes
1 answer
Interlacing vertex buffer data with extra efficiency
I am making a 2d game in opengl es 2.0
Inside are tons of rectangles defined by 4 points and one 4 component color.
I am using vertex buffer objects, and I have heard that it is efficent to interlace the data.
So like traditionally you would…

J.Doe
- 1,445
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1
vote
1 answer
What is wrong with my glDrawElement code
I am reading a model from an obj file and draw it using glDrawElements. For some reasons, only a small part of it is drawn, even though I dont even have back-face culling turned on.
// vertices
glEnableVertexAttribArray(0);
float * objectGeometry…

Manh Nguyen Huu
- 207
- 1
- 2
- 12
0
votes
1 answer
iPhone GLU(OpenGL Utility Library)
This link says iPhoneGLU says, this libraray supports below futures.
Matrix manipulation
Polygon tessellation
I would like to know whether I can use this library to draw primitives(lines,points,triangles,simple polygon).
Thank you.

user7076
- 1
- 1
0
votes
0 answers
Artifacts Multi UV Branching on GPU
Problem
I'm currently working on multi UV support for glTF-models, and after getting a first version up and running (checking against glTF's multi-uv-test) I checked if the other models are still running fine.
I noticed some very visible artifacts…

Beko
- 123
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