Questions tagged [opengl-es]

38 questions
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Interlacing vertex buffer data with extra efficiency

I am making a 2d game in opengl es 2.0 Inside are tons of rectangles defined by 4 points and one 4 component color. I am using vertex buffer objects, and I have heard that it is efficent to interlace the data. So like traditionally you would…
J.Doe
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1 answer

What is wrong with my glDrawElement code

I am reading a model from an obj file and draw it using glDrawElements. For some reasons, only a small part of it is drawn, even though I dont even have back-face culling turned on. // vertices glEnableVertexAttribArray(0); float * objectGeometry…
Manh Nguyen Huu
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0
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iPhone GLU(OpenGL Utility Library)

This link says iPhoneGLU says, this libraray supports below futures. Matrix manipulation Polygon tessellation I would like to know whether I can use this library to draw primitives(lines,points,triangles,simple polygon). Thank you.
user7076
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Artifacts Multi UV Branching on GPU

Problem I'm currently working on multi UV support for glTF-models, and after getting a first version up and running (checking against glTF's multi-uv-test) I checked if the other models are still running fine. I noticed some very visible artifacts…
Beko
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