All of the methodologies for evenly distributing points on a sphere that I have found are largely asymmetric. I require an approximation that maximizes minimum distance between a given point and its neighbors under the constraint of reflectional symmetry across the X, Y, and Z axes.
In this case, an entire sphere of points could be generated from points distributed on one-fourth of a hemisphere (those whose cartesian coordinates are all positive, given an origin at the center of the sphere, for example).
What methods could be adapted to find a reasonable approximation given this constraint?