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1500 questions
15
votes
3 answers
How to divide hex grid evenly among n players?
I'm making a simple hex grid based game, and I want the map to be divided evenly among the players. The map is created randomly, and I want the players to have about equal amount of cells, with relatively small areas. For example, if there's four…

manabreak
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votes
3 answers
Is it clever to use some engine to start game developing?
I started C# programming, in order to later develop games with XNA. I read a good game development book for C#. Since I already knew other languages, I could quickly learn C# features and syntax code. I then stepped over into XNA. Since the book I…

Rodrigo Souza
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15
votes
2 answers
What does changing GL_TEXTURE_WRAP)_(S/T) do?
I am working through some beginner OpenGL tutorials, and the current one teaches how to apply a texture to a simple rectangle. The tutorial states tells me to set the texture parameters GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T to GL_CLAMP_TO_EDGE,…

w4etwetewtwet
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15
votes
3 answers
Useful resources for beginning AI
What resources are available, including both free articles/ebooks and physical books and things, for game developers looking to begin simple AI programming/design?
Note: I know of this question, but that's more asking about where to start on a…

PrettyPrincessKitty FS
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15
votes
3 answers
What caused "falling out of the world" and what fixed it?
A lot of early 3D games had the problem where you'd be trundling merrily along and suddenly everything was black, with an island of what looked like the hollow facade shell of the scene you'd been walking through rising into the distance above. …

chaos
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15
votes
2 answers
Input management techniques in large games
Is there a standard technique for managing input in large games. Currently, in my project, all input handling is done in the game loop, like so:
while(SDL_PollEvent(&event)){
switch(event.type){
case SDL_QUIT:
…

w4etwetewtwet
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15
votes
0 answers
Creating Rope Physics for Unity
I want to create a bungee jumping-like game in Unity and therefore I need a rope physics. I especially need elastic ropes with capability to pull objects with velocity after a little extension. Do you know any place to start? Because I have no idea…

hevele
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15
votes
2 answers
Is using multiple canvas objects a good practice?
We're developing a jump and run game with HTML5 and JavaScript and have to build an own game framework for this. Here we have some difficulties and would like to ask you for some advice:
We have a "Stage" object, which represents the root of our…

user1818924
- 159
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15
votes
4 answers
How are 3D models created in video games?
How are 3D models in games designed and displayed? Is it all code? Drawn on paper, then on a 3D graphics software, then... what?
Of course, game programmers won't define every vertex of every shape(/object,) they want to be drawn, all in code…

MMag
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15
votes
3 answers
Can I do server side programming with unity?
Another thought to my last question. If i were to do a client/server game with unity3d would i be able to do serverside programming with unity? if not can i use C# .net? if not then is there some sort of package or lib i can use with C++? is the…
user1047
15
votes
5 answers
How do I protect my rights to my game on the web?
My small games all have different gameplay. I want to showcase them through the internet. However, I'm worried about them and their concepts getting copied. How can I protect them?
Also, if I have to openly display the code to the open source…

GamDroid
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15
votes
5 answers
How do I implement a programming system in my game that is both accessible, powerful, and fast to code in?
I'm currently working on a space-based sandbox game which will heavily feature the ability to custom program your systems. I want to implement this in a way that is both
accessible,
powerful (bare minimum would be turing-completeness)
fast to code…

Dimitriye98
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15
votes
1 answer
why is Lua so important ( frequently used ) in game development
I have written some small games for fun myself, but never used Lua myself.
I have seen people discussing Lua's use in games everywhere.
The question is: What benefit can I get from using Lua in game development?
Can someone explain this a little bit…

zinking
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15
votes
8 answers
Can we develop a game for iPhone on Windows platform?
Is it possible by any means to have a game developed for iPhone using the iPhone sdk on Windows?

GamDroid
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15
votes
6 answers
What does a Game Designer do? what skills do they need?
I know someone who is thinking about getting into game design, and I wondered, what does the job game designer entail? what tools do you have to learn how to use? what unique skills do you need? what exactly is it you'd do from day to day. I may be…

xenoterracide
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