Questions tagged [unreal]

The Unreal Engine. Not to be confused with the free UDK.

412 questions
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UE4 - Viewport mouselook always on

Does anyone know how to set mouselook to always on instead of having to click and hold the RMB? I would press and hold a different hotkey to "disengage" mouselook and allow object selection. I was just wondering if there is an option to remap the…
Richy
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Do I have to compile Unreal 4's source myself in order to make games with it?

Now I understand the need for this if people want to make modifications to the engine itself, but if I want to use the engine as is and just program games with it, do I need to do all this? I figured I needed to build the Engine because a UE4…
PaulG
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Unreal Engine 4 -- Casting

I am currently developing my first classes in Unreal Engine 4. Coming from using UScript extensively, I'm getting a little bit confused by how typecasting works in pure C++. More specifically, class/object casting. I am currently putting together a…
Guest102
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What exactly does Unreal Engine 4's Class Wizard do?

I know "it adds classes to your project" and "creates boiler plate code for you" but what does that actually mean? Does it do anything besides properly generate your .h and .cpp files for you?
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How to auto animate character movement - Unreal engine 4

I am learning Unreal 4. And basically I want to find out how to auto move character. Which means when I start playing I want the character to auto move forward without my interaction. I know how to do it in UDK, but can't do it in Unreal 4.
wmbuRn
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Where are the logs created by Unreal Frontend?

I am trying to read errors generated by a build and cannot locate the log file. Which directory is it in?
burntsugar
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HUD and score have gone missing in UnrealScript

I am a student at Full Sail so I don't want just the solution; I want to understand the problem. I am working from tutorial videos where we are supposed to have a HUD, a score, and a timer. When I first started, my player had a gun and a HUD. As I…
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How can I run native code (in a DLL) from UnrealScript in UT/UE1?

I'm seeking an example showing how to create a DLL that can be called from UnrealScript in Unreal Engine 1 or Unreal Tournament.
James P.
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Can UE4 be used from multiple locations with a single license?

I want to subscribe to Unreal Engine 4 with my small game development team. But before we do, we have a question: can we also use UE4 from multiple locations at the same time? So that all of our developers have access to UE4 with just the fee of…
padarom
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What does the 'step' node do in Unreal Engine?

In this youtube tutorial the instructor is using the step node as opposed to the power node to make the contrast of the image higher. I'm looking for documentation on what the 'step' node does to understand it better but couldn't find it on the…
Simon Suh
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Can you use common Datastructures in UE?

I just saw that you normally use Unreal engines own data structures when you code scripts. Why is this are those better ? Can you also use the common c++ datastructures ( vector... ) or are you forced to use the UE ones ?
genaray
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Is there a way to calculate velocity for root motion controlled character in Unreal Engine?

So I see variations of this question all over the place, but no satisfying answers, so here goes. When using root motion to move your character in Unreal Engine the Velocity property of the Movement Component returns the velocity of the…
DrLeary
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Overlay an Image on Screen in Unreal

I need to overlay an image on the screen, the whole screen. The process would be like: A screenshot is captured by the camera. It's blended with another image and the resultant image is displayed on the screen. However, this overlaid image should…
user3927312
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Unreal installation and storage space requirement

I am a new user of Unreal. I installed the program on Windows 7, and after using it for awhile I noticed that the C:/ partition was filling up very fast as I worked on my projects. I store my projects on a storage device different than the one with…
Vaedderen
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How to pass values in UE2Runtime to UnrealScript?

We have a game that launches via vbscript and calls UE2Runtime: set demofile = filesys.GetFile("..neuro2\Inifiles\"&usrFoldername&"\LostWorld.ini") 'WShell.Run "..\System\UE2Runtime.exe LW1_basic.urt?Class=neuro2.Exp2Subject -log=" & usrName…
gj.
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