Questions tagged [publishing]

The process of making a game available to the general public.

The process of making a game available to the general public.

96 questions
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1 answer

Do I need a UPC barcode to sell my game?

Is it necessary to register a Universal Product Code for a video game intended for sale offline? What about online?
rconnor
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8
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2 answers

What's the minimum viable product to present a game to a publisher?

I am currently working on a puzzle game. I am aiming in the future to ask a publisher to publish it. What do you think could be the minimum viable product to reach before sending it. I am talking about the completeness of the work (number of levels,…
user33802
7
votes
4 answers

Starting my own development company

I completed my postgraduate education, and I am interested in starting my own game development company. I have a team of six members consisting of animators and artists. I'd like you to suggest all the requirements for starting a new company and…
5
votes
1 answer

Indie devs working with publishers

I'm an independent game developer considering working with a publisher. This question is very informative however I have more questions. Please give feedback on the following issues... I think this can be helpful to many indie devs in the same…
MrDatabase
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5
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1 answer

Tips / pitfalls in selecting and working with publishers?

I am thinking about working with a publisher for an iPhone game that I have developed. I have been independent until now, but want to look into the publishing route because I just don't have the resources to market the game myself, and I would…
Chris Garrett
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1 answer

Which consoles support fee-less indie game publishing?

On which consoles can I publish indie games without paying a license fee?
AAssdff
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What counts as a "game studio"

I am registering a game on a site so that I can sell it, and it needs me to put in my game studio. I work on my games in c++ and I dont't have a team, or a company. Can I throw out a name and be done with it? or do I need to have a registered…
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1 answer

Can i release a game in steam with free assets?

I'm making a game with unity, and i'm planing release the game in steam as FREE. I'm using free assets from unity asset store, and also i'm using free assets models from another sites. I always see if the 3d models are free. I'm no using models like…
0
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1 answer

If you create a game, do you automatically have the rights to it?

I am creating a game in c++ that will me multiplier and am going to post it on https://indiegamestand.com Here is one of the requirements "Must own the rights to distribute your game and to assign those rights to us (non-exclusively) for the…
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0 answers

what is the right scenario to pitch you game to the publisher?

right now im cooperating with a team to prepare a demo to get sponsored by a publisher. based on articles i read there are many factors and scores that based on them the publisher decides to support the game or not. knowing the goal maket and group…
virtouso
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How do I extract and publish my game made in Code::Blocks?

So I made a 2D adventure game using c++ and SFML with the Code::Blocks IDE and the GNU GCC compiler. I have been working on it for several months and been doing bug fixes and everything. I want to publish my game to steam, or maybe a website for…
0
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1 answer

What is a bank payment gateway concept upon publishing a game app?

I was asking a local bank about the possibility of transferring money to my account there upon publishing a paid app on play store. The reply was that they have their own payment gateway that deducts a percentage of the profits besides monthly and…
Jimlet
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