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I've just finished creating sound effects for my game, but they lack consistency in style. Any tips on how to make them more consistent or advice for creating consistent sound effects from the start? Thanks in advance!

David Han
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    What do you feel is not consistent in your sound? Some too loud, too different or what exactly is off? – Zibelas Jul 31 '23 at 14:39
  • If you want advice about how to better create/refine sounds, you might want to speak directly to an audience of sound designers on the Sound Design StackExchange. Here on gamedev, we can help with integrating sounds into your game, triggering them or modifying them in response to gameplay events. But we don't have the same concentrated expertise in creating sounds as you'll find on our sister site. – DMGregory Jul 31 '23 at 21:26

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