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I want to make a game like Liero or Worms but with physics.

I have no Knowledge of code, and I searched all over the Internet and all I found were either 3D Voxel Destruction, or 2D Tile map Destruction.

The thing I'm searching for is a Multiplayer splitscreen Realtime shooting game with pixel physics destruction game.

DMGregory
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    "I have no Knowledge of code" then you're probably a bit too early in your learning journey to attempt a game like this. Start simpler, and work your way up. I don't think a single answer post here could give you all the knowledge you need to get from no code knowledge to creating a physics-based game with per-pixel destruction. You'll need to make your way there in smaller steps. – DMGregory Feb 16 '22 at 03:08
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    Once you have some solid coding skills in Unity, implementing something like this would be reasonably straightforward. But you'll need to deeply understand those fundamentals first, and there's no shortcut for that. – DMGregory Feb 16 '22 at 03:11

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