I didn't know which forum to post this in, but I'm going to try here first. I am making a shotgun with 3 barrels which spin. However, I also want it to have kickback in the animation, but every time I add that recoil it breaks the animation, making a strange wagon-wheel style illusion. No matter what I try, it always reappears once I add the recoil. Here is the animation:
Here is how the animation is supposed to be perceived, with the barrels spinning in one direction:
But this is what I often see when I look at it, where it seems to snap backwards one step:
It may be a bit hard to see, but if you look at it long enough it will flip between the two, similar to that animation of a ballerina which can be spinning in either direction. I have tried having it only spin when it is down, only spin when it is up, changing the interpolation of the spinning and of the recoil, everything I can think of, but none of it works.
How do I solve this problem? Can I stop the optical illusion while keeping the recoil?