Questions tagged [post-processing]

24 questions
12
votes
2 answers

How does temporal reprojection work?

Temporal anti aliasing (and other temporal algorithms) work by matching pixels this frame with pixels from the last frame and then using that information. I get that you can use the last and current frame matrices along with motion vector…
Alan Wolfe
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1
vote
0 answers

Motion Blur via depth re-construction too sensitive

So I have implemented motion blur via depth re-construction using the depth texture and a previous view projection matrix. The shader basically finds the texel coordinate in by using the previous (frame) view projection matrix and subtract the…
ChaoSXDemon
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