Questions tagged [post-processing]
24 questions
12
votes
2 answers
How does temporal reprojection work?
Temporal anti aliasing (and other temporal algorithms) work by matching pixels this frame with pixels from the last frame and then using that information.
I get that you can use the last and current frame matrices along with motion vector…

Alan Wolfe
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0 answers
Motion Blur via depth re-construction too sensitive
So I have implemented motion blur via depth re-construction using the depth texture and a previous view projection matrix. The shader basically finds the texel coordinate in by using the previous (frame) view projection matrix and subtract the…

ChaoSXDemon
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- 5