Here are its docs: https://processing.org/reference. Processing is described as a 'language built with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context'.
However, how does this language relate to the real-world computer graphics tools?
For example:
- Is it similar to some low-level library maybe?
- Is the concept of a repeating
draw() { background(255) }
(in order to draw each new frame of an animation) used in real-world libraries? - Are the same
methods/concepts used (
pushMatrix
,popMatrix
,rotate
,translate
)?