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I'm trying to calculate what the effective pitch, yaw, and roll are for an image. I have the image's original pitch, yaw, and roll. Then the image (camera) is rolled at some arbitrary angle. I want to calculate the new relative pitch, yaw, and roll.

I know if pitch and yaw are 0, the new roll is just original roll + camera rotation angle. Likewise, if yaw and roll are 0, the new pitch is just the original pitch + camera rotation angle. For an arbitrary angle, I know both pitch and roll are affected. I imagine there is a simple equation for this, but I'm having trouble finding a reference.

user657
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1 Answers1

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Thanks for the suggestion to look up Euler angle rotations. https://www.learnopencv.com/rotation-matrix-to-euler-angles/ is a good reference to answer this question.

user657
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