What exactly will be the final matrix? "Consider a window ABCD whose lower left corner is A (XWL,YWL) and the upper right corner C is (XWm, YWM). A viewport PQRS has been defined with the lower 1eft corner is P (XVL , YVL ) , and the upper right corner is R(XVm,YVm) . The window ABCD has to be mapped into the viewport PQRS."
What will be the window to viewport transformation matrix if the viewport PQRS is normalize in the range of [-1,11].