I am looking to decompile the sprite data from an old DOS Game (Treasure Cove). If it helps any, I found that the game was written with the Borland C++ Programming Language.
It appears that the sprites are located in TLD files, though I am incapable of confirming or denying that. If my theory is correct, are there any programs capable of opening TLD files?
What do you suggest I do with this information? It's in Borland C++, and I want to find a method of extracting it.
This file seems to contain Bitmap signatures. I looked for GIF signatures, and found nothing.