4

Cube standing on a corner


This question has arisen from this post and the picture and the insights have been taken from the answers mentioned there.


$\quad\qquad\qquad\qquad\qquad\qquad\qquad$Cone and the cube

In the above picture, a cube is standing on one of its corners. Let the cone lie on a $xz \text{ plane}$ and assume $y$-axis (the red line) passes through the centre of the cone and through one of the body diagonals of the cube. Now for the cube, imagine a plane passing though the points $QS$ and parallel to the $xz \text{ plane}$.

What I thought:

I thought, after looking at a dice for some time, that the $3$ vertices $QST$ would indeed form a triangle but the $3^{rd}$ vertex will be at a different height (not in the same plane), like the triangle $QST'$ below. So when a $xz \text{ plane}$ will cut the cube, what we'll get will be some polygon which with my level of understanding and imagination wasn't possible to fathom then.

Front view $\qquad$ Top view
Image on the Left: Front View; $\qquad\qquad\qquad$Image on the Right: Top View

What it turned out to be:

It turned out that all the $3$ vertices, $QST$ indeed lie on single $xz \text{ plane}$, like $QST$ above, and thus form a triangle. Similarly it's true for the $3$ vertices above these (the vertices $U,V,W$). And add to that all the $4$ $xz \text{ planes}$ upon which all these vertices lie are at intervals of equal height!

I want to know that:

  1. How can we know whether a triangle forms and not some other polygon for the vertices $Q,S,T$ on the $xz \text{ plane}$ parallel to cone's base and passing through $1$ or more of the $3$ vertices (which may be an unfamiliar figure, maybe a pentagon or some quadrilateral, as below)?
    xz plane capture
  2. Whether all the 3 vertices of the cube will lie on a plane parallel to $xz \text{ plane}$ and not on 2 planes parallel to $xz \text{ plane}$
  3. How to determine the height of these $xz \text{ planes}$ from one another?
  4. How will one calculate the centre and the radius for the obtained polygon in point 1?
    [Note: Point 4 has a bit to do with the linked post (in case you don't get what I'm saying)]
  • 1
  • For the 3 vertices $Q, S, T$? Maybe I am misunderstanding, but three vertices (that are not collinear) would form a $3$-gon, not some other polygons.
  • – peterwhy Aug 10 '22 at 21:51
  • @peterwhy thanks a lot! made the correction in my question. Its xz plane instead of xy. – InanimateBeing Aug 11 '22 at 04:25
  • @peterwhy 3 vertices will form a triangle as in front view (and top view) but when the xz plane cuts the cube, we'll have something else on the xy plane if all 3 vertices are not on the same height. – InanimateBeing Aug 11 '22 at 04:27
  • on the xz* plane for the above comment. Shape obtained on xz plane, I guess, might be one of pentagon or a quadrilateral, as shown in the images. – InanimateBeing Aug 11 '22 at 06:10
  • 1
    Kindly don't "close vote" for "needs more focus" as these seemingly multiple questions are actually a single question itself, regarding cube standing on a corner, but so that the answerer may know the confusion I'm having, I have broken it down. Example: one may solve the question with addressing 1. or 2. or 3. or 4.. – InanimateBeing Aug 11 '22 at 12:01
  • Three not collinear points determine plane and triangle. Here $Q$, $S$, $T$ are vertices of cube, then they are not collinear. Then at arbitrary position of cube there is plane passing through these three points and triangle $QST$. Plane $QST$ is perpendicular to line $PV$. This fact does not depend on cube position. If $PV$ is vertical, then plane $QST$ is horizontal, then points $Q$, $S$, $T$ lie at the same height. This height is distance from vertex $V$ to plane $QST$. Radius of circumference of triangle $QST $ can be found from lengths of its edges which are side diagonals of the cube. – Ivan Kaznacheyeu Aug 12 '22 at 08:37
  • 1
    @hardmath great observation! Thank you! Made the edit. Luckily saw a way to correct the question and so that peterwhy don't need to change anything in their answer. – InanimateBeing Aug 12 '22 at 18:25