Thinking about rotations of a 3D sphere- We first choose an axis. Then the whole sphere can be thought of as an infinite number of circles, perpendicular to the axis, stacked on top of each other. When we rotate the sphere about the axis, the points on these stacked infinite circles start rotating in the plane of the circles (like normal 2D rotations).
Now coming to rotations of 4D hypersphere : We again first choose an axis. This time, there should be an infinite number of spheres stacked on top of each other, perpendicular to the axis. When we start rotating about the axis, the points on these spheres should start going in circles in some weird way. In case of 3D, the points on the circles stayed on the circles after rotation. So in the 4D case, the points should stay on their spheres after rotation.
I mentioned : When we start rotating about the axis, the points on these spheres should start going in circles in some weird way.
What is this weird way? I can't visualize it.
Say there's a 4D sphere with center $(x,y,z,w)=(0,0,0,0)$. If we start rotating this about the w-axis, then the w-coordinate of all the points on the sphere should stay fixed. But what happens to the x,y,z co-ordinates of the points on the hypersphere?