It is well-known, that it's impossible to square a circle. There are good papers on the matter and good videos, like from Mathologer or Numberphile
So, if rules of the game are that we have a
- Ruler (NOT a measured one) for straight lines
- Compass for circles
it's proven to be an impossibility. I'm not a professional mathematician but I'm able to understand the material (I think) well.
My question is:
What is the "minimal" change in the rules of the game so that we can square a circle?
I put "minimal" into quotation marks because, while this is bugging me, I fail to come up with a proper definition of "minimal". I.e. I have no clear way of comparing one change of rules of the game with another to clearly answer which one does "fewer changes" to the rules of the game. But I still am curious about what could be possible answers to the question bearing in mind this "handwave-y" definition.
EDIT: (Bonus) if the construction process with the changed rules is the one we can reproduce in real life. For example, adding a new tool to the tool set and/or allowing other operations with tools.