You are probably familiar with the following formula involving
a vector $x = (x_1, \ldots, x_n) \in \mathbb R^n$
and $n$ constants $a_1, \ldots, a_n$ that are not all zero:
$$
a_1 x_1 + a_2 x_2 + \cdots + a_n x_n = 0.
$$
This formula describes an $(n-1)$-dimensional hyperplane in $\mathbb R^n.$
Let's call that hyperplane $A.$ That is, any vector $x$ that satisfies the formula lies in the hyperplane $A.$
If we define a vector $a = (a_1, \ldots, a_n),$
then another way to write the formula is
$$ \langle x, a\rangle = 0. $$
Now if we choose an arbitrary vector $x \in \mathbb R^n,$
it may happen that $\langle x, a\rangle \neq 0.$
If we have two such vectors, let's say $x'$ and $x'',$
such that $\langle x', a\rangle > 0$ and $\langle x'', a\rangle > 0,$
then $x'$ and $x''$ will be on the same side of the hyperplane $A.$
But if $\langle x', a\rangle < 0 < \langle x'', a\rangle$ then the vectors are on opposite sides.
For a given vector $x,$ suppose you find a vector $y$ such that
$x - \langle x, a\rangle y$ is in the hyperplane $A.$
Then $x' - \langle x', a\rangle y$ also is in the hyperplane $A$
for any other vector $x'.$
That is, $\langle x, a\rangle$ tells you how many times the length of $y$
you have to travel in the direction of $y$ to get from $x$ to the hyperplane,
or in other words, $\langle x', a\rangle$ is a kind of measurement of the distance of $x$ from the hyperplane (measured in some particular units in some particular direction).
All of this works without any "angles" (unless you consider "parallel" to be a "zero angle").
You don't even need
$(x_1, \ldots, x_n)$ to be coordinates over an orthonormal basis,
although if the basis is orthonormal then other nice results follow.
For example,
$$\sqrt{\langle x, x\rangle} = \sqrt{x_1^2 + x_2^2 + \cdots + x_n^2},$$
which is the length of $x$ (according to the Pythagorean Theorem)
if the basis of $(x_1, \ldots, x_n)$ is orthonormal.
Admittedly, to speak of "normals" one must have a concept of things being perpendicular, which starts to sound like we're dealing with angles again.
But they're right angles, which are especially simple to work with.