I have try to solve the problem about the length of cubic bezier curve, in general it is cubic polynomial function
$a_pt^3 + b_pt^2 + c_pt + d_p$
I think the method is differentiate this function and it give the tangent of each component. Then integrate it
$\sqrt {(a'_xt^2 + b'_xt + c'_x)^2 + (a'_yt^2 + b'_yt + c'_y)^2 + ...}$
But then this became 4th degree polynomial in square root. When I need to integrate it I found out that it need elliptic integral. Which I don't understand it yet
And so I wonder that is it really possible to write the solution in programming language as a function. Because if it possible somebody would already write it in many language for calculate arc length of bezier curve in game engine
And if it impossible then why?