Questions tagged [version-control]

Version control is the management of changes to code, documentation, assets and other files for a project.

Version control, also referred to as revision control, or source control, is the management of changes to files for a project. Popular version control systems include Git, Mercurial, Perforce and Subversion.

Questions using the tag should be about the specific use of version control techniques for game projects and with game development technology, such as how one can use version control with Unity, Unreal or some other engine, or what files to ignore in a versioned repository for those tools.

Questions about version control in general should be asked on StackOverflow.

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Version control for game development - issues and solutions?

There are a lot of version control systems available, including open-source ones such as Subversion, Git, and Mercurial, plus commercial ones such as Perforce. How well do they support the process of game-development? What are the issues using VCS,…
Cyclops
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Best practices for labeling game versions?

Does anyone know if there's a best practice for labeling game versions. I'm not sure if there's a standard name for it other than versioning but what I mean is basically: 1.0 1.1 1.2 1.3.1 beta
clifford.duke
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Game versions update?

When does a game version change from x.x.x.x to x.x.x.x+1 like from 1.0.0.0 to 1.0.0.1 or from x.x.x.x to x.x.x+1.x ? or from x.x.x.x to x.x+1.x.x ? or from x.x.x.x to x+1.x.x.x ? Should the first game version be 1.0.0.0 or 0.0.0.1?
Dlean Jeans
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