Questions tagged [sound]

Audio (heard) output of a game.

178 questions
36
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5 answers

What quality should my sounds be?

Sound and it's quality is something like religion. Never ending story. People will say, that MP3 320kbps is lossless, while experts will say that any MP3 is crap, but in the end, no one will hear a difference in the result... unless they're in the…
tomsseisums
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35
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11 answers

How are sound effects made?

My friend and I are finishing up our first game right now and I have just discovered that even though he can make some decent music tracks, he has no idea how to make a sound effect. An explosion, for example. How are sound effects made?
xmmm
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23
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5 answers

Is it worthwhile recording your own or buying stock sound effects?

A unique graphical aesthetic is obviously important when developing a game. I wonder if the same is true for audio? Is it worth investing my time in recording, producing my own sounds or should I just buy stock effects?
RedBlueThing
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5
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1 answer

What are the steps to get sound from reality into a game?

As we all know, the game is not only about gameplay, sound effects add a lot to the production value. The more unique, the better the result. What are the steps to get a decent quality sound from reality into a game environment? And some tips…
tomsseisums
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0 answers

How to create basic spatial sound?

I am working on a very basic first person project. Given a sound source's X Y Z coordinates and the camera's X Y Z as well as the angle the camera is facing, I would like to know how these values can be used to adjust the gain of the left and right…
Jubel
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2 answers

Sound composition/compilation softwares

I'm a one man developer company. I'm working on a game for which I need some variety of sounds. I searched online stock music and it does not give me what I'm exactly looking for. As a desperate and unsatisfied enthusiast and low-budget game maker,…
MogambO
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