Questions tagged [level-design]

The creation and layout of the individual rooms/stages/sections in which the game takes place in.

This tag can apply whether the stages are discretely disconnected, if they join together to form one giant connected map, or if the game takes place in just one giant (but complicated) room/area.

Level design problems often involve storing and reading the data for individual levels, methods in how to generate or assist in the construction of levels, and elements of the appearance of the level.

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What are some ways I can create random but consistent levels with an increase in difficulty

So I am relatively new to gaming, however, I am working on a breakout style game and I am not sure how to generate levels. In theory I would like some approach that will let me generate tons of levels with slightly increasing difficulty. After these…
Jackie
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Level design for puzzle game with a single mechanic

I'm developing a simple puzzle game where gameplay has a single mechanic where there is a limited amount of variation. I'm struggling to design levels that keep the game challenging/fun. I've added a bit of variation using time limits but overall it…
DanielGibbs
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How are old games levels made?

Take a look at Super Mario, or even PacMan, or Arkanoid. How are their levels made, do they created a simple level editors to visualize them, or they designed them by hand (directly with code)?
user26087
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Tools for level (wireframe) design

We are currently working on a 2D platform game, all lot of the game elements have been created and designed. But now it is time to design all the levels. What I am wondering is: Are there any tools which simplify level design, we prefer designing…
Thizzer
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Portal 2 mapping dimensions and measurments

I am wanting to start building a portal 2 map for single player mode. I have used the hammer world editor before but not for portal. As far as portals are concerned will the distance I drop vertically be equal to the distance I am thrown…
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What is classified as a "High Level Design Decision"?

I'm a student studying game development and I have an assignment about level design due in a few days, the last question is about identifying high level design decisions from a game scenario, but the scenario is a very simple outline of a stealth…
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How do I get level design practice?

I'm a game developer wannabe. I'm looking for 2D puzzle games that have a level creation tool to flex my level designer muscle. I have Portal 2 (which has a level editor) but 3D is too daunting for me. I can think of Amazing Alex and Little Big…
Karlos Zafra
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Designing Levels For any Odd Games

What advice, methods, practices, etc. can be given to help me design levels for any odd game, and also know if that game should have levels? Update: For 3d Games I found this: Level Design Tips But it doesn't really get into 2D games. I am having…
NebulaFox
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