Questions tagged [fixed-timestep]
78 questions
5
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What is the point in using real time?
I understand that using real time frame elapses (which should vary between 16-17ms on average) are provided by a lot of frameworks. GetTimeElapsedSinceLastFrame, and it gives you the wall clock time.
But should we use this information in basic…

bobobobo
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Interpolation of render with fixed physics update
In Fix Your Timestep, they briefly address the remainder time in relation to rendering. Saying that remainder can be used to generate an interpolated rendering.
We can use this remainder value to get a blending factor between the
previous and…

AaronLS
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Does fixed time step deltaTime get higher if the computer can't handle it?
If you use fixed time step and set it to for example 0.0166667 does it ever go up if the computer can't handle 60 updates/ticks per second?
user61929