For more accurate simulations, I want to find the closest point of another polygon to one polygon's center when they collide. Is this possible with the SAT algorithm? Is it a good strategy at all for semi-accurate physics simulations (more accurate than the normal between the 2 polygons' centers)?
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Vaillancourt
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JPtheK9
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It sounds like you meant to ask this question. The closest point to another polygon's center doesn't sound right to me. – Anko Apr 06 '15 at 22:51
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Thanks! I managed to do something with the minimum translation vector. Btw, thanks for the answer to the other question. It was a lot of help. – JPtheK9 Apr 07 '15 at 01:38