I want to create a level editor, i've started it on XNA but finally it would be better using a WindowsFormApplication.
Here is the layout that i want to achieve:
BLUE -> Windows form control
PURPLE -> Canvas, handled differently (Yeah, Windows forms controls too, but not for the same use of it)
I have a problem though, how to render the Canvas in a proper way without using a thread ?
(Look at my other thread here in stackoverflow: https://stackoverflow.com/questions/29463393/access-object-from-other-thread?noredirect=1)
I thought about a timer, but it seemed to be a bad idea for me (Refreshrate).
Ideally a thread would be nice but Windows doesn't like the fact that you want to interact between thread so it's messed up to be polite.
If you know how to achieve that, well, thanks ! :)