I want to draw a rectangle box to use as a text background for a visual novel library I'm writing, I wanted some flexibility of color and transparency and the ShapeRenderer
class seems to fit the need but the doc brings this disclaimer:
This class is not meant to be used for performance sensitive applications but more oriented towards debugging.
If I use it as background the most action on screen would probably be the text scrolling over it. Can someone more experient on the engine tell me if it is viable to use it under those premises, or it is really for debug only?
fill()
, and was wondering why didn't work. thanks. – petervaz Feb 23 '13 at 20:39