I'm looking for a physics engine to use in an XNA project (2D or 3D). Because it's for XNA, it needs to fulfill some requirements:
- Not necessarily free, but close to it is obviously preferred
- Managed code only (or it won't run on the 360)
I'm looking for a physics engine to use in an XNA project (2D or 3D). Because it's for XNA, it needs to fulfill some requirements:
2D
3D