I can draw some curves using this:
GraphicsDevice.DrawUserPrimitives<VertexPositionColor>
(PrimitiveType.LineStrip, Points, 0, count);
Now I try to set the PointSize
to make the line thicker but I can only find a solution for XNA 3.0 using:
GraphicsDevice.RenderState.PointSize
How can I make my lines thicker in XNA 4.0?