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What should a game engine do?

What are the usual responsibilities of a game engine, and which of these things especially need to be efficient (performance-wise)?

Can I get a break-down of the purposes that a game engine is used to serve, and how it differs from a game itself? I'm a newb, so some intuitive things may need to be explained.... Thanks! :)

Vaillancourt
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  • http://en.wikipedia.org/wiki/Game_engine – ClassicThunder Dec 31 '11 at 08:12
  • There are a lot of questions on this topic already. http://gamedev.stackexchange.com/questions/859/what-are-the-advantages-and-disadvantages-to-using-a-game-engine http://gamedev.stackexchange.com/questions/8485/the-game-vs-the-game-engine http://gamedev.stackexchange.com/questions/7870/what-should-a-game-engine-do – Tetrad Dec 31 '11 at 08:37

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