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I created a simple ring in blender, yet when I import it into Unity it is horribly pixelated and choppy looking.

enter image description here

I want the ring to look perfectly smooth.

In blender, I selected the "shade smooth" option from the object context menu. It looks smooth in blender, see image here:

enter image description here

I imported the file into Unity from blender by dragging over the .blend file.

Is blender not a good tool for this?

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