0

I am making my first 2D game in Unity and something has been bothering me. If I'm in the scene view, my game looks fine but when I go to the game view the pixels in the sprites aren't rendered correctly and everything looks distorted.

enter image description here enter image description here

Does anyone know an answer to this?

1 Answers1

0

You're not maintaining an integer pixel to texel ratio. See some past answers on this topic. The quickest fix is to use the Pixel Perfect Camera in Unity, if you don't want to calculate the ratios yourself. – DMGregory♦ (see comment)