I made a floating platform in Unity which has a propeller movement animation. I attached a script I wrote to the game object that adds slight vertical and horizontal movement using the game object transform.position
. This is creating some weird artifacts at the top of the sprite, but only when the movement code is active. When I don't move the platform and just leave it still to animate there are no artifacts.
Gameplay:
Sprite Import Settings:
Sprite Renderer:
Camera Settings:
Resolution: