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I made a floating platform in Unity which has a propeller movement animation. I attached a script I wrote to the game object that adds slight vertical and horizontal movement using the game object transform.position. This is creating some weird artifacts at the top of the sprite, but only when the movement code is active. When I don't move the platform and just leave it still to animate there are no artifacts.

Gameplay:

gif of gameplay

Sprite Import Settings:

sprite import settings

Sprite Renderer:

sprite renderer settings

Camera Settings:

camera settings

Resolution:

resolution settings

0 Answers0