I am beginner wanting to make a game, and chose to learn Ruby ,since it seems easier to read than most languages.
Reading up on Ruby, I find that Ruby could be used to make small-scale games, but it's garbage collector was a serious problem. The post I read had been closed, so the most recent post was from 2013. In contrast, Ruby 2.0 came out in 2013, and apparently the garbage collector got better. I was wondering if the garbage collector is still a major problem.
To be a little more specific, the game I want to make is going to be 2D, using pixel art. It's a small PvP game using LAN. I want to make 7 character classes, but I can start with less. This game is quite small, but there are a lot of things I want to add as I get more experience, such as a story.
Does the garbage collector still make game development a problem, in Ruby?
Will retract if you re-work your structs opinion into an objective technical explanation as to their utility, so OP can make their own determination as to their necessity. Or just remove the structs portion altogether, as the GC portion answers the OP perfectly.
– darkside Jan 19 '17 at 00:50