I have an idea for a turn-based game MMO, and before starting the conception, I need to know if GameMaker is the right program to use. I already took some advice from this question, and I do not wish to open a discussion or seek an opinion. All I want to know is if it is possible to make my game in GameMaker.
My Requirements
The game is an MMORPG. I have searched and found that RizenEngine allows a fully functioning, constantly updating MMO engine for Game Maker.
- The game needs to be hosted. I can start with one server, with a limited number of players.
- The game needs to allow for security; not just of the game accounts, but I am already considering cheat prevention and frequent fixes whenever a new exploit is discovered by players.
The game will feature an isometric map. A simple 2.5D map is what I intend, if there are functionalities that eases the implementation of tiles for obstacles and back visions.
The game will feature a variety of tactical movements and strategic spell . I intend to make a turn-based battle system with a movement system and line of sight spell usage.
Further Considerations
- The game will be something like Dofus or Yu Yu Hakusho: Tournament Tactics in the playing mode, without having to code from scratch or use old technologies like flash.
- I know it will be hard to make, and may take years, but that is irrelevant to the question.
- I am not asking for alternatives. I only need to know about GameMaker.