-2

I have an idea for a turn-based game MMO, and before starting the conception, I need to know if GameMaker is the right program to use. I already took some advice from this question, and I do not wish to open a discussion or seek an opinion. All I want to know is if it is possible to make my game in GameMaker.

My Requirements

  1. The game is an MMORPG. I have searched and found that RizenEngine allows a fully functioning, constantly updating MMO engine for Game Maker.

    • The game needs to be hosted. I can start with one server, with a limited number of players.
    • The game needs to allow for security; not just of the game accounts, but I am already considering cheat prevention and frequent fixes whenever a new exploit is discovered by players.
  2. The game will feature an isometric map. A simple 2.5D map is what I intend, if there are functionalities that eases the implementation of tiles for obstacles and back visions.

  3. The game will feature a variety of tactical movements and strategic spell . I intend to make a turn-based battle system with a movement system and line of sight spell usage.

Further Considerations

  • The game will be something like Dofus or Yu Yu Hakusho: Tournament Tactics in the playing mode, without having to code from scratch or use old technologies like flash.
  • I know it will be hard to make, and may take years, but that is irrelevant to the question.
  • I am not asking for alternatives. I only need to know about GameMaker.
Simo
  • 109
  • 1
  • 6
  • haha. No, It can make only simple games easily and customizing them can be very difficult. – Yudrist Sep 19 '16 at 21:05
  • 5
    I'm confused... Your title refers to RPG Maker but the tags & body of your question talk about Game Maker. These are two different tools, so which one are you asking about? Also, it looks like you have multiple questions here — you should edit your post to ask a single question. Then, make a new post if you have a second question. Try to focus on "how do I do this?" (including details of what you've done so far) rather than "is this possible?" if you want meaty, useful answers. – DMGregory Sep 19 '16 at 23:06
  • @DMGregory, I think RPG Maker was the mistake. All other mentions refer to GameMaker, including the reference to the engine the asker already researched for use (RizenEngine), which is for GameMaker. – Gnemlock Sep 20 '16 at 02:52
  • 1
    I have edited your question to perform a slight overhaul; I agree that the question looked way too broad, because you were asking several questions. By asking the one question (is game maker suitable for making my game), and listing the core components of your original set of questions, a good answer will address all of your issues while still answering the core question. Hopefully I have not overshot the mark, but I believe this makes your question far more suitable. – Gnemlock Sep 20 '16 at 02:54
  • @Gnemlock thanks for the edit, Its game maker the tool I am asking about – Simo Sep 20 '16 at 06:18
  • @DMGregory I know that I have to share an already existing work when I ask questions, but till now I am still at the analysis phase, I can't start with a tool not suitable for my idea, and if someone knows specific plugins for doing this or for doing that, that would be a great answer for my quesiton. – Simo Sep 20 '16 at 13:27
  • 1
    These all look like questions you could easily research yourself. You already found the RizenEngine, a simple Google search for Game Maker isometric turns up plenty of results, and there are likewise plenty of turn-based battle systems present in released Game Maker titles. It looks like you don't need answers here, you just want someone to validate the technology choice you've made. I don't think that's on-topic here. – DMGregory Sep 20 '16 at 13:51
  • the link you just posted is very usefull and it does answer the second question, I am also searching about more plugins that may be of help – Simo Sep 20 '16 at 13:56

1 Answers1

1

The game is an MMORPG.

If you're going to be serious about making an MMO with Gamemaker, you need to consider you'll be using plugins to handle the networking as GM:Studio network handling functions only really work for WLAN LAN and Mobile. You'd need to spend a lot of time learning about plugins to handle the networking, In fact you're probably going to need to learn C++ or Javascript to write the server code...... In addition to learning GML.

The game will feature an isometric map.

A lot of tutorials proves that this can be made by GameMaker see this example

The game will feature a variety of tactical movements and strategic spell

Tactical movement and spell use is completely possible with GameMaker and probably the easiest of the questions you have asked, although this is still a hard thing to get right in an isometric map.

This tutorial will be helpfull.

Global conclusion

Yes GameMaker is capable of creating your MMORPG if you use the right plugins.

h.alaoui
  • 34
  • 5