What kind of book I read, that should do a full indie game?
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This question needs some more details. At least provide the platform you would like to develop for and what topics the book should cover. Programming? Design? Marketing? – bummzack May 09 '11 at 11:35
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for Windows PC with c++, a full indie game from start to finish – Saulius May 09 '11 at 11:49
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In that case, maybe have a look at this question: http://gamedev.stackexchange.com/questions/3637/what-is-a-good-book-to-start-programming-a-2d-c-game – bummzack May 09 '11 at 13:16
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"How do I make a game" is too broad a topic, even if you're asking for links to books. There are also lots of "getting started" and "book recommendation" type questions already here. – Tetrad May 09 '11 at 14:16
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For game design I can recommend The Art of Game Design: A book of lenses.

Petteri H
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That is an awesome book and I highly recommend it to all game designers, but it's no end-to-end technical text. – jhocking May 09 '11 at 13:32
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Depends a little on what you are looking for a game.
You could do some Flash Games with little scripting but you have to learn the Flash scripting itself. If you can program C/C++/C#/Java you can find here some books which could be very interesting.
So, what is it what you can and what is it what you want to create?
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for a beginning a simple physics game and later a full indie game with c++ for Windows PC. I mean the game design is also. In order to fully complete an indie game. – Saulius May 09 '11 at 11:51
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The largest part of my question is: I am thinking whether I should join the team to create a game? – Saulius May 09 '11 at 13:03