I'm stuck on how to make a preview trajectory for a projectile appear when holding a button. The trajectory should start at a certain position on the scene and end wherever the player points their mouse. On mouse click, a projectile should be launched along that trajectory with the clicked position as its target.
How can I do this?
And the following assets: https://www.assetstore.unity3d.com/en/#!/content/42720, https://www.assetstore.unity3d.com/en/#!/content/12306, https://www.assetstore.unity3d.com/en/#!/content/8358.
But I never got any of them to work the way I wanted and I never made a full version of any code I wrote by myself and I kept remaking them over and over.
I've never been good with physics programming so now I'm just trying to find an already made package because I'm just not good with physics and I never was.
– Ssiro Oct 24 '15 at 22:41