The models we're talking about are in the Friedmann–Robsetson–Walker family of solutions of general relativity, which are used because they have the properties of being spatially homogeneous, i.e. they are the same at every point in space, and also isotropic, i.e. every direction is equivalent.
There are many possible finite yet boundaryless spatial geometries, and I recommend zibadawa timmy's answer for a simple illustration of a toroidal two-dimensional universe and the accompanying analogy of the classic arcade game Asteroids. It is probably the most straightforward illustration that being finite does not imply having a border while at the same time making it intuitive that we don't need to actually consider a higher-dimensional space to embed it it in, because the rules of Asteroids don't actually need an extra dimensions. Such embeddings are just convenient visualizations.
However, where the toroidal universe differs from the FRW models is that it's not isotropic. You can see this by the fact that on a torus, going in some directions will get you back where you started, whereas going in others will wind you endlessly along the torus, never quite making it exactly where you've started at. Thus, not all directions behave the same way.
There are only four kinds of spatial geometries for the three-dimensional space of our universe that are homogeneous and isotropic: the Euclidean space $\mathbf{E}^3$, the hyperbolic space $\mathbf{H}^3$, the sphere $\mathbf{S}^3$, and the projective real space $\mathbf{RP}^3$, the last of which is like a sphere but with a different global topology.
So it's some kind of 4 dimension sphere (sphere in any direction you go in 3D) if the universe is finite?
A three-dimensional sphere, actually. Probably the most important intuitive leap here is that any particular embedding, or even whether there exists any embedding, is completely irrelevant. The surface of an ordinary beach-ball is actually a two-dimensional sphere, and as a manifold it makes sense whether or not we think of it a surface of some three-dimensional object. When we're talking about the universe, an embedding is a tool for visualization, not reality.
The universe could be a $3$-sphere, which we could think of as the surface of a ball in flat four-dimensional space, but there is no need to. That four-dimensional space wouldn't be part of our universe (not in general relativity, anyway), and such embeddings aren't unique. Actually, for completely general spacetime manifolds (i.e. if we try to embed spacetime in flat higher-dimensional spacetime), they're not even guaranteed to exist, which is a good thing because we don't need them--all our measurements are within the universe.