A perfectly unbiased coin is one that has the same probability for heads and tails (i.e., 50%/50%).
A perfectly biased coin is one that has (as the name suggests) different probabilities for head than for tails.
The design of a perfectly unbiased coin is pretty straightforward: a cylinder with height << radius (h << r).
However, I'm wondering how the design for a perfectly biased coin would be. Although I'm not a mathematician, I can intuitively think that a perfectly biased coin (with 60% for heads and 40% for heads) would have the heads circle surface area 60% higher than that of the tails' circle surface area.
I don't know how true this is and, if true, I'd like to reach the same conclusion using a mathematical approach.
Would this problem be much more difficult if we had, for example, a perfectly biased dice (i.e. cube)? How can I start constructing a mathematical model for biased, throwable, generic objects?