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For an axis-aligned ellipsoid, the equation is

$$ \frac{x^2}{a^2} + \frac{y^2}{b^2} + \frac{z^2}{c^2} = 1. $$

With $a=b$ this will give a spheroid with the $z$ axis as its symmetry axis. A spheroid which is centered at the origin but arbitrarily oriented can be described by its dimensions $a=b$ and $c$ and a vector $\vec r$ defining its orientation. So that vector $\vec r$ in the general case would correspond to the $z$-axis in the axis-aligned equation above.

I need to compute the normal of such a spheroid at any point on its surface. This can be done by computing the gradients of the equation. For an arbitrarily oriented spheroid, how to find the surface normals?

I have the following idea:

  1. Compute rotation matrix for transforming from $\vec r$ to $[0\;0\;1]$ using this.
  2. Compute the normals with the Cartesian aligned ellipsoid.
  3. Rotate the normal vector using $\vec r$.

Is there a better way to do this? For example, computing the normal directly on an arbitrarily oriented ellipsoid?

SKPS
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1 Answers1

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General approach of computing a gradient

Your axis-aligned ellipsoid can be rewritten as

$$ f(x,y,z) := b^2c^2x^2 + a^2c^2y^2 + a^2b^2z^2 = a^2b^2c^2 $$

Now the gradient of that left hand side consists of the partial derivatives.

$$ \vec\nabla f = \begin{pmatrix} 2b^2c^2x \\ 2a^2c^2y \\ 2a^2b^2z \end{pmatrix} $$

Sinde for the normal direction the magniture is irrelevant, you might drop that factor $2$ in each of these terms.

For a different orientation, make sure to write the ellipsoid as a polynomial in $x,y,z$. Then you can apply the same technique of computing partial differentials.

Finding the formula for rotated spheroid

If you take the spheroid $\frac{x^2+y^2}{a^2}+\frac{z^2}{c^2}=1$ and rotate it so that the original $z$ axis aligns with a vector $r=(s,t,u)$, what equation do you get? The OP actually asked this very question, and in my answer there I came up with the following equation for the spheroid:

\begin{multline*} c^2\bigl((tz-uy)^2+(ux-sz)^2+(sy-tx)^2\bigr) + a^2(sx+ty+uz)^2 \\ = a^2c^2(s^2+t^2+u^2) \end{multline*}

Now expand that, collect terms with common monomials, and do the partial derivatives as above. I used a bit of computer algebra here.

$$\vec\nabla f = 2\begin{pmatrix} a^2s^2+c^2(t^2+u^2)&(a^2-c^2)st&(a^2-c^2)su\\ (a^2-c^2)st&a^2t^2+c^2(s^2+u^2)&(a^2-c^2)tu\\ (a^2-c^2)su&(a^2-c^2)tu&a^2u^2+c^2(s^2+t^2) \end{pmatrix}\cdot\begin{pmatrix}x\\y\\z\end{pmatrix}$$

MvG
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  • I actually dont know how to write the ellipsoid equation for arbitrary orientation. If so, then it would be straight forward. Can you tell me how to? – SKPS Jul 28 '16 at 18:57
  • @SathishKrishnan: Well, it depends on the form you have for your ellipse. Give us that form and we can tell you how to convert it. – MvG Jul 28 '16 at 19:12
  • Actually a spheroid with $ \frac{x^2+y^2}{a^2} + \frac{z^2}{c^2} = 1 $ with $\vec r$ aligned to z-axis. For an arbitrary $\vec r$, how to write this equation? Can you update in your answer? – SKPS Jul 28 '16 at 19:48
  • @SathishKrishnan It took me a while to understand that you don't actually have a formula for the object you want. I guess this surprised me because you seem to have points which you assume will lie on its surface. I've updated my answer. And I guess I'll update your question to make this aspect clearer as well. Hope you don't mind. – MvG Jul 28 '16 at 20:27